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AI Projects


Image to Textured 3d Mesh and Simple Crowd - Houdini with Trellis2
I’ve been experimenting with merging AI and VFX workflows for nearly 3 years now, and the progress is nothing short of incredible. My focus has been primarily on the ComfyUI – Houdini ecosystem. Thanks to the Houdini ComfyUI Bridge (developed by Rafael Drelich and Anatolii Iudanov), I’ve built a prototype to test the Trellis2 model—now fully integrated within Houdini. The goal was to Generate a Textured 3D Mesh, based on a single image. While automated segmentation is still a
Feb 32 min read


Houdini Rhino Project
ComfyUI Tests
Jan 31 min read


Nov 30, 20250 min read


Nov 30, 20250 min read


Experiment with AI Part 01 (Houdini Masks, ComfyUI, Stable Diffusion 1.5, ControlNet, Stable Video Diffusion) - 2024
It's amazing how much AI has developed in the last years, although it is not yet VFX production ready, but I think it will be somehow integrated into the workflow in the upcoming years. Mostly I'am working in Houdini and almost every VFX related idea can be solved in it , in a procedural way. I was happy when I found ComfyUI where we can tweak the AI content similar way, so I thought i'd start exploring its limits and also the limits of my laptop. (Currently I have a NVidia G
Feb 27, 20242 min read


SingleImage to Anim in ComfyUI - 2024
(ComfyUI+IPAdapter+AnimateDiff) WorkFlow: https://openart.ai/workflows/tameygo/image-to-video/CgrB9YWyKhVpWTg7jVA9
Jan 11, 20241 min read
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